Antilatency.Alt.Environment.IEnvironmentMutable

Antilatency.Alt.Environment.IEnvironmentMutable

interface IEnvironmentMutable : InterfaceContract.IInterface {
bool mutate(​float[] powers, Math.float3[] rays, float sphereD, Math.float2[] x, Math.float2x3[] xOverPosition, Math.float3 up);
int getUpdateId(​);
}

Methods