Antilatency.Alt.Environment.IEnvironment

Antilatency.Alt.Environment.IEnvironment

interface IEnvironment : InterfaceContract.IInterface {
bool isMutable(​);
bool filterRay(​Math.float3 up, Math.float3 ray);
bool match(​Math.float3[] raysUpSpace, out MarkerIndex[] markersIndices, out Math.floatP3Q poseOfUpSpace);
}

Methods