}
Math.float3 InitialPositionFor3Dof = (...)
Stage.Tracking3Dof
tracking stage when no previous position has been determined yet. This usually happens only during the very first seconds of the tracking run. However, you should never compare the position returned by the tracking cotask with this constant to check if the returned data is valid, use the Stage
enumeration instead.float DefaultAngularVelocityAvgTime = 0.016f
ITrackingCotask.getState
method when you don't have a better option.