Antilatency.Bracer.ICotask

Antilatency.Bracer.ICotask

Interface in Antilatency.Bracer
interface ICotask : DeviceNetwork.ICotaskBatteryPowered {
uint getTouchNativeValue(​uint channel);
float getTouch(​uint channel);
void executeVibrationSequence(​Vibration[] sequence);
}

Methods

Get count of touch channels.
Get actual native touch value.
Get actual touch value. Window for calculation based on values from device properties: "touch/WindowN". Where N - index of channel.
Play continuous vibration sequence. Note, that You can use 0 intensity for delay in sequence.